Roundup Of Free Tools For Web Designers And Developers
Tools are very important throughout every field, Web designers and developers ever will need tools, without having tools the two couldn’t do job, Web designer as well as programmers usually search for helpful as well as free of charge internet applications that will aid them in order to accomplish their jobs easily as well as within particular deadline.
Currently we share a brand-new tools for Web designers and developers, We would love to hear from you, we hope you find the following list handy for your development and designing needs.
The Responsinator has a simple mission: To provide you with rapid feedback on how well your responsive design handles different devices.
Though it may not be rocket science, it’s undeniably useful to have all this stuff in one place. And if you haven’t created a responsive site, there’s still something here for you. Just add &fixed_width= to the URL and you’ll get the squeezed version.
Even if it’s just for the satisfaction of knowing that other professionals have felt your pain and tried to do something about it, I HATE Terms and Conditions is worth a visit.
Essentially, you just paste in your textual terms, hit submit and you get back a simply marked-up version. To this you can rapidly add a few formatting touches and download your HTML. It just takes a bit of the sting out of a less than glamorous task.
You know you should really be ensuring your sites are responsive to the various screen resolutions and device types out there, but they change so often, how can you make sure you’re up to date? Web Site Dimensions is here to help.
Kept up to date using W3C stats and including details for safe areas as well as physical dimensions, there’s a deceptively large amount of information enclosed in those neat little tables. And a handy live checker for your own work.
If you’re trying to develop elegant solutions to common coding problems one thing you can really benefit from is distance. A little thinking space. And that is just what Dan Cederholm has created with Pears.
The Web Accessibility Initiative has developed a framework for providing users with clues as to the functionality of a website. Essentially, this boils down to adding attributes to elements which help identify their purpose: menus, content, articles and so on.
Accessifyhtml5 runs through your code applying a reasonable subset of these attributes for you. And at just under 50 lines of code there’s an almost negligible overhead required to add functionality for a not insignificant segment of potential users.
Sometimes, just sometimes the lack of a unified approach to such simple things as overflow:auto is enough to make you just shudder with despair. Fortunately there are people out there ready, willing and able to fix such problems.
If you’re having trouble letting go of Flash, then you should take a look at Ivan Kuckir’s excellent js library IvanK.js. A 2D graphics library which works with HTML5 and WebGL to deliver a surprisingly snappy ‘stage’ for your visual programming delight.
Kerning – altering the spaces between certain letter pairs to give a better visual read – is a fine art. One which it’s very easy to go overboard with, but still a cornerstone of good typography. TypeButter puts this power at the disposal of your jQuery boosted web pages.
People love being able to wrangle massive data sets with the flick of a wrist. Flight times, traffic stats, demographics of all kinds are fascinating but they very quickly tie up resources and lead to sluggish performance.
Slide shows and image browsers are one particular web wheel that just seems to endlessly require re-inventing. Well, that was until Ian Lunn’s Sequence.js arrived.
Compatible across the board, right back to IE7, sequence is designed to be customisable in terms of both look and feel. Although it’s a jQuery plug-in it relies on CSS3 as it’s primary technology. The docs are first rate too.
If you have an HTML5-centric mobile pipeline and jQuery is proving to be a sticking point, why not just rewrite it to fit your needs seamlessly and handle multiple platforms with uniformity?
There’s no denying that the mobile/touch device has changed web development for good. It’s a broader, more heterogenous world out there and everyone wants a piece of the action. Sencha Touch 2 aims to put that dream within reach of HTML5 developers.
An improved API, stronger docs and training materials as well as firmed-up native integration with many leading devices all make Sencha Touch 2 a serious contender for the mobile development framework of choice. There is a learning curve but, since Sencha aims to be an end-to-end package, at least there’s only one slope to climb.
Turning the humble scrolling action into a journey with many possibilities, ScrollPath is nothing short of brilliant.
Up and down become arcs, rotations and side-to-sides as well as up and down, obviously. All you have to do is define a path as you would within canvas, and ensure you stay within a containing element, on which you invoke the plug-in.
Shadow is a great little app for mobile developers, which cuts a huge amount of hassle from the design process. Just pair your devices (Android and iOS) with your main machine. Then the sites you browse to are echoed directly to every connected device.
If you’ve got conditional code or responsive templates then these should work fine. And if you want to tinker with the code, just hit the angle brackets next to your paired device (in Chrome) and away you go.
The Responsive Grid System is a fluid grid CSS framework for fast, intuitive development of responsive websites. Available in 12, 16 and 24 columns with media queries for all standard devices, clearfix, and optional reset.
This is something a bit different. BreakoutJS is all about interacting with the physical world. You remember the physical world, don’t you? Well, now it can be fed directly into the web.
No, not like Tron. The physical world in this case is LEDs, switches, buttons and the like. A bit of light electrical engineering is involved so you need some hardware to get started (including something called a breadboard). But the good news is: there’s plenty of fun to be had wiring up the internet.
On a more serious note, there are plenty of applications which call for physical I/O. Think way-finding systems in public spaces. BreakoutJS gives you a flexible way to explore the possibilities with a minimal outlay on hardware.
It would probably be fair to say that there’s a lot of people working in web development that don’t have a professional design background. Dustin Curtis has done (or begun to do) a favour for these folks by describing what a good brand framework might look like in structural terms.
On initial inspection, the files downloaded from github seem to be just a collection of ‘to-dos’ but the information-to-volume ratio is very high. These are guidelines which might help keep the brands you work for happy and you.
Want to perform massively intensive computations within your apps but don’t have the C++ skills to write natively multi-threaded code? No problem, Fabric Engine can take care of that for you.
There’s a lot of fun to be had with the HTLM5 canvas element. But once you’re done developing that killer platform-adventure-sim hybrid you will inevitably start to eye mobile platforms with a degree of jealously heretofore unknown.
Cocoon.js means you don’t have to fret – just a few customisations of your code and your game can be running on iOS or Android, selling through the App Stores and generally blowing people’s minds.
As well as porting games to touch devices, cocoon.js is specifically intended to drive revenue too, giving you in-app purchasing, social integration alongside access to native device resources.